Callout watches your Valorant VOD and grades your whole game across every dimension, then shows you what to work on. Crosshair placement, utility, economy, positioning, trading, site execution, map control. All of it in one report.
// First analysis free. No credit card required.
Most Valorant players who plateau are making the same mistakes every round. The problem is that those mistakes happen fast and feel justified in the moment.
Crosshair placement isn't just a mechanical habit. It's a prediction. When your crosshair trails at waist height around every corner, you're giving every peek a reaction-time penalty before the gunfight even starts. You can't out-react an enemy your crosshair is already on.
Smokes that land behind the sightline. Flashes that pop toward your own teammates pushing a site. Abilities carried into lost rounds because "I might need it." Utility is the entire economic difference between an Agent and a rifle-only character. Wasted utility is wasted money your team can never get back.
One player buying full kit when everyone else is on pistols. Nobody dropping a rifle to the entry fragger who has credits but no weapon. Picking up a gun from the ground but ignoring your teammate who is still on knife. Economy misalignment compounds across every round and turns winnable half-sides into losses.
Your duelist dies opening a site. You're standing at the same angle watching, waiting to see what happens next. By the time you push, the defender has repositioned. Trading requires arriving at a second angle within two seconds of a teammate dying. Most players take four or five. That gap is where rounds slip away.
Two AI passes. One comprehensive report. Every dimension graded with timestamped evidence from your actual rounds.
Drop in your screen recording from OBS, ShadowPlay, Game Bar, or wherever you capture. Any map, any mode. Callout processes the file directly and you don't need to clip anything beforehand.
Pass one scans the full VOD to log every crosshair position at corner entries, every ability deployment, every buy-round choice, every peek and pre-aim, and every post-plant or retake sequence. Pass two re-reads the highest-signal clips in depth: checking whether your crosshair was head-height before movement stopped, whether smokes hit the intended sightline, whether your push timing was within the two-second trade window, and whether your team spread across multiple site angles or stacked one corner.
You get a comprehensive Valorant report across all seven coaching dimensions, each with a letter grade, the specific rounds and timestamps that drove it, and the patterns that showed up consistently rather than once. Not a tip. A full picture of your game.
Seven dimensions. Real Valorant criteria. Every one graded with examples from your match, not from a generic shooting-game template.
Whether your crosshair sits at head-height at every corner, and whether you stop moving before you fire. Both halves of this grade matter. A perfect crosshair position means nothing if you're still moving when you shoot.
Whether smokes block the right sightlines, flashes pop for your team not against them, and abilities are spent not saved. This dimension grades the deployment decision, not just whether you used the ability at all.
Whether you use cover, counter-strafe before duels, and vary your holds so enemies cannot pre-aim you. Repeating the same angle twice in one half is a grade penalty. Defenders who know where you are before you peek have already won the duel.
Whether your buy syncs with your team, you drop weapons to allies, and you pick up guns from the ground. Economy grading tracks full-round sequences, not individual purchases, because the damage shows up two rounds later when the team is force-buying into a full save.
Whether you push from a second angle within two seconds of a teammate dying and arrive at sites on time. Trading isn't optional at any rank. It's the mechanical minimum for five-player coordination.
Whether smokes land before entry, players spread across angles, and retakes come from two directions with area denial. A site take where everyone pushes the same corner is not a coordinated execute. It's a stack that defenses are built to punish.
Whether you use recon before pushing, share what you see with pings or callouts, and contest mid to open options. Information gathered and not communicated is the same as information never gathered. This dimension grades both the collection and the share.
This is what a Callout Valorant analysis looks like. Sample report only. Grades and patterns come from the actual VOD, not a template.
Crosshair drops to chest height on wide peeks. Across 11 entry moments on Ascent A-main and Mid, the crosshair was tracked at sternum level rather than head height, adding an estimated half-second correction requirement before every shot. This appeared in 8 of the 11 recorded entries.
Trade timing exceeds the two-second window 6 of 8 times. Each time a teammate died holding B-site on rounds 4, 7, 11, 14, 18, and 21, the next push from a second angle came 4 to 6 seconds later. The defender had repositioned before the trade arrived, converting one-for-one situations into free two-for-one wins for the enemy team.
Smokes deployed after first contact on attack rounds. In 4 of 6 A-site executes, smokes landed after the duelist was already in the open and had taken damage. Pre-planting smokes would have covered the entry path before any exposure, but the timing suggests utility was deployed reactively rather than as part of a practiced sequence.
Economy discipline is consistent and well-synchronized. Buy decisions tracked with team economy across every round. Drops were executed correctly on force rounds. No full purchases on save rounds. This is a notable strength at this level and it's carrying rounds that would otherwise be lost to economic mismatch.
Callout accepts screen recordings captured with any tool: OBS, ShadowPlay, AMD ReLive, Xbox Game Bar, or the built-in Valorant highlights clip. Upload the video file directly. Valorant does not expose a native replay file the way some games do, so a screen recording or VOD is the format Callout expects. Full match recordings give the most complete analysis, but even a 10-round clip produces a graded report across all seven dimensions.
Callout is most useful for Iron through Platinum players, where fundamentals like crosshair placement, economy discipline, and utility timing are still forming. Gold and Silver players typically see the sharpest payoff because their errors are consistent and correctable. Diamond and above players benefit most from the trading-and-timing and site-execution breakdowns, where the difference between rounds won and rounds lost is measured in seconds and angles, not raw mechanics.
Yes. The utility-usage dimension covers ability deployment specifically: whether smokes block the right sightlines, whether flashes pop for your team rather than against them, and whether abilities are spent rather than saved into lost rounds. The crosshair-placement dimension covers aim discipline and movement-to-fire habits. Both are graded separately so you can see exactly where the gap is.
Callout analyzes any Valorant match you upload. Ranked matches produce the most signal because the economy and buy-decision dimension requires full-round purchase sequences to grade accurately. Unrated matches are fully analyzed across the other six dimensions. Spike Rush is shorter and skips the economy grade, but crosshair placement, utility usage, and trading patterns are still graded normally.
Watching pro play shows you what elite Valorant looks like. Callout shows you what YOUR Valorant looks like, graded against the same criteria coaches evaluate at every level. You see your actual crosshair-placement score, the specific rounds where your economy broke team sync, and the exact angles where you got pre-aimed because you held the same spot twice. Pro VODs teach patterns. Callout identifies which patterns you're currently missing or doing wrong.