Get better at
Rainbow Six Siege,
faster.

Callout watches your Rainbow Six Siege VOD and grades your whole game across every dimension, then shows you what to work on. Drones, gadgets, angles, plant timing, peeks, vertical play, coordination, roaming. All of it.

// First Rainbow Six Siege analysis free. No card required.

What's actually holding
Siege players back

Siege punishes specific bad habits harder than almost any other tactical shooter. Here's what actually costs rounds at every level.

// 01

Burning Drones Before the Push

You spent your first two drones checking corners in prep phase. By the time attackers push site, you have zero eyes on the defender position and you're peeking blind into a pre-aimed angle.

// 02

Cold Peeking Unknown Angles

You opened a door without flashing it, checked an angle without droning it, or peaked an external window when the defender's position was completely unconfirmed. Siege is a pre-aim game. Moving into uncertainty gives up every edge.

// 03

Dying During the Plant

You started the plant animation with one enemy unaccounted for. Or you ran the plant without utility covering the side windows. The defuser matters nothing if you can't live through the animation.

// 04

Roaming Into a Numbers Disadvantage

Your defender roam gave attackers a free 5v4 in the first ninety seconds without getting a kill or forcing a meaningful trade. Roaming without an exit plan or a time window donates rounds.

How Callout analyzes
your Siege VOD

Two-pass AI review built for the information-dense nature of Rainbow Six Siege. Nothing is skimmed.

// STEP 01

Upload Your Recording

Drop any full-match recording: MP4, MKV, or MOV from ShadowPlay, OBS, or Game Bar. No Ubisoft replay export required. Full match recordings surface recurring patterns that single clips can't show.

// STEP 02

Two-Pass AI Reads Every Frame

Pass one scans the full match, logging drone timings, gadget deploy moments, push sequences, plant attempts, roam paths, and vertical engagements. Pass two goes deep on each critical moment with Siege-specific rubrics: peeking windows, site execution, round-closing decisions.

// STEP 03

Get Your Full Graded Breakdown

A comprehensive coaching report across all eight Rainbow Six Siege dimensions. Overall grade, sub-grades per category, specific timestamped patterns, and your notable strengths. Not a highlight reel. A real coaching report.

What Callout grades
in Rainbow Six Siege

Eight dimensions. All Siege-specific. This is the grading rubric your report is built on.

D-1

Drone Usage and Intel

Did the player gather information before committing to a push? Were drones saved for the action phase and repositioned to cover the plant?

D-2

Operator and Gadget Usage

Was the player's unique gadget deployed at a moment that created real value for the team, or unused entirely?

D-3

Map Knowledge and Angles

Did the player know which walls are soft, which angles are standard, and how rooms connect? Did they hold or push the right positions?

D-4

Plant and Defuse Timing

Did the player start the plant animation with enemies confirmed dead or covered by utility, or die during the animation to an avoidable fight?

D-5

Peeking Discipline

Did the player hold angles and wait for enemies to commit, or cold-peek unknown positions into pre-aimed crosshairs?

D-6

Vertical Play

Did the player use and respect destructible floors and ceilings? Did they listen for footsteps above and below and act on them?

D-7

Team Coordination and Communication

Did the player ping enemy locations, time utility with teammates, and coordinate pushes rather than operating as a solo player?

D-8

Roaming Discipline

Did the defending player's roam earn a kill or force a trade before dying, or give attackers a free numbers advantage from the first 30 seconds?

A real Siege report

This is what a Callout Rainbow Six Siege coaching report looks like. Illustrative sample showing the format and depth.

Siege VOD Analysis

// BANK MAP // RANKED // FULL MATCH // 6 ROUNDS

B
TRENDING UP FROM C+
Drone Usage + Intel D+
Operator + Gadget Usage B
Map Knowledge + Angles B+
Plant + Defuse Timing C
Peeking Discipline B
Vertical Play A-
Team Coordination C+
Roaming Discipline B-
// Pattern: Drone Burn in Prep Phase

Drones Depleted Before Action Phase - 4 of 6 Rounds

In four rounds you had zero drones remaining when the execute started. Round 2 at 2:14 you pushed Teller with no confirmation on Bandit's position. Round 4 you ran the defuser without eyes on Window Room. Losing a drone in prep to check Armory is almost never worth the trade. Save both for the push and the plant.

// Pattern: Plant Execution Rushes

Plant Started With Unconfirmed Defender - 3 of 4 Plant Attempts

Round 3 and Round 5 you started the defuser animation with a defender in the adjacent room unconfirmed. Neither attempt used utility to cover the entry angles first. The Round 5 death came at 0:43 from exactly that position. Utility before defuser, always.

// Pattern: Team Timing Gaps

Solo Pushes Out of Sync With Team - 3 Events

You pushed Vault on Round 1 before your teammate used the Ash breach. Round 6 you opened the site door thirty seconds before the rest of the team was in position. Playing before teammates creates numeric disadvantages you then have to fight out of individually.

// Strength: Vertical Awareness

Consistent Ceiling and Floor Reads

You correctly rotated in response to footsteps above the site on three separate rounds, and your Sledge ceiling punches on Round 2 and Round 4 created real information advantages for the team. This is already in the top 20% of players at your rank.

// callout report — illustrative sample. Your report will reflect your actual footage and play patterns.

Common questions

Callout works with any standard video file you can record from your PC: MP4, MKV, and MOV are all supported. You can use NVIDIA ShadowPlay, OBS, Xbox Game Bar, or any screen capture tool. You don't need to export through Ubisoft Connect. Just upload the raw video file of your match.
Callout analyzes gameplay across every rank from Copper through Diamond and Champions. The grading rubric covers fundamentals that matter at every level: drone discipline, peeking habits, plant execution, and roam efficiency. Higher-ranked players get more precise feedback on timing windows and positioning micro-decisions.
Both. Callout reads the action in your video, not metadata from Ubisoft's servers. Any full match recording works: standard ranked, unranked, or casual. Siege-specific analysis like operator gadget usage and site-specific angle knowledge applies regardless of the mode.
Pro VODs show you what elite play looks like, not why your play went wrong. Callout watches YOUR footage and identifies exactly which habits are costing you rounds: the cold peek you made on minute two, the drone you burned before the push, the plant you rushed without covering windows. It's the difference between watching a cooking show and having a chef critique your meal.
Callout can work with both. For full match files, the two-pass AI system scans the entire recording first to build a complete picture of your patterns across rounds, then goes deep on the most important moments. Single-round clips work too, though full match analysis surfaces recurring habits that one round can't reveal.