Callout watches your League of Legends VOD and grades your whole game across every dimension, then shows you what to work on. Wave management, vision, trading, roaming, objectives, teamfighting, itemization, and macro. All of it, in one report.
// First analysis free. No credit card required.
Most League of Legends players who plateau aren't losing to mechanics. They're losing to decisions they don't notice they're making.
The wave is crashing into the tower, you backed at the wrong time, or you fast-pushed when a freeze would have starved your opponent. CS deficits are often 20 or 30 minions deep before most players notice anything is wrong. By then the gold gap is already built into the game state.
The jungler was visible on the minimap three seconds before the gank landed. The support disappeared from bot lane with no ward on the river. Both are vision and tracking problems, not reaction problems. You can't react to information you weren't collecting.
Roaming when your wave is frozen in their favor means you lose CS and the roam probably doesn't arrive in time anyway. Roaming after a good shove with a big Teleport advantage is a different play entirely. Most players roam on impulse and wonder why it doesn't translate into leads.
Your team wins a 5v4 in the river and then everyone goes back to lane. Dragon spawns in 40 seconds. Baron is uncontested. Winning the fight was the easy part. What happens in the 30 seconds after is where games are actually decided, and most players have no plan for it.
Two AI passes. One comprehensive report. Every dimension of your game graded with timestamped evidence from your actual match.
Drop in your screen recording or replay export. Ranked, normal, or ARAM. Callout handles all roles. Supports, junglers, and top laners get role-adapted grading, not a generic template.
Pass one scans the full game and logs every key event: wave state at each back, ward placements and sweeper usage, trade sequences and their outcomes, roam windows, objective spawns, and fight initiations. Pass two pulls the highest-signal clips and reads them in depth, checking your CS per minute at each back timing, your minimap check frequency before each death, your spell combo order in trades, your position in every teamfight relative to frontline and AoE threats, and whether your build adapted to the actual enemy team composition.
You get a comprehensive report across all eight coaching dimensions. Each dimension carries a letter grade backed by specific timestamps and patterns that appeared more than once in your game. Not one tip. Not a highlight reel. A complete picture of where your League of Legends game currently stands.
Eight dimensions. Real League of Legends criteria. Every one graded with examples pulled from your match, not a generic coaching template.
Are you farming efficiently? CS per minute, wave state decisions, freeze vs. slow push vs. fast push, and back timing relative to the wave.
Are you checking the minimap and controlling information? Ward placement, control ward usage, sweeper habits, and reactions to missing enemies.
Are you winning your lane matchup? Trade timing, spell combo order, identifying enemy cooldown windows, and knowing when to all-in vs. disengage.
Are you affecting the whole map? Roam timing, shoving before leaving lane, Teleport usage, and arriving to objective fights before they start.
Are you winning the neutral objective game? Dragon and Baron vision setup, Smite timing, converting won fights into objectives, and Dragon Soul awareness.
Are you surviving and dealing damage in grouped fights? Carry vs. tank spacing, kiting, correct focus target, and avoiding AoE clustering.
Are you buying the right items for this game? Mythic timing, anti-heal adaptation, boot choice, situational items, and responding to enemy team composition.
Are you converting advantages into wins? Post-fight objective conversion, Baron/Elder buff usage, split-push timing, and knowing your champion's win condition.
Here is what a Callout report looks like for a League of Legends game. This is an illustrative sample showing the format and depth of a real analysis.
Ahri mid, Ranked Solo. 35-minute game.
Backing into a crashing wave at least four times. At 6:20, 12:40, 18:05, and 24:30 you recalled while your wave was pushing toward their tower, returning to a wave that had already bounced back to your side. Each instance cost you between 12 and 18 CS and extended your time away from lane. Back timing is currently the largest gap in your CS rate.
Zero control wards placed in the first 20 minutes. You purchased 1 control ward total across the game and never placed a sweeper in river before roaming. Both deaths in mid lane came from blind-side ganks that a vision ward in either river bush would have caught. Your yellow trinket was upgraded at minute 14 but rarely used proactively.
Three post-fight windows where Baron was available and your team scattered. After the 22-minute fight you won in river, your team had Ace advantage for 38 seconds before anyone moved toward Baron pit. By the time you arrived, the respawn timer had cleared and the window closed. Converting won fights into neutral objectives is the next macro skill to develop.
Teamfight positioning was consistently clean. In all five grouped teamfights, you maintained carry spacing behind your frontline, repositioned correctly when their Malphite engaged, and avoided clustering into Orianna ball range. Your damage output in grouped fights reflected the positioning: you were rarely focused and finished most fights with full or near-full health.
Answers to the most common questions about using Callout for League of Legends.
Callout accepts screen recordings and VODs captured with OBS, ShadowPlay, the League of Legends built-in replay viewer, or any screen capture tool. Export your replay from the League client and record it as a video, or just upload a recording you captured during the live game. MP4, MKV, and MOV all work.
Callout is most useful for players in Iron through Platinum, where mechanical and decision-making habits are still forming. Gold and Silver players see the sharpest improvements because wave management and map awareness errors at those ranks are consistent and directly correctable. Emerald and Diamond players benefit most from the macro tempo, itemization, and objective control breakdowns.
Yes. The rubric adapts by role. For supports, ward placement, vision control, and engage timing carry the most weight. For junglers, objective control, Smite timing, and camp clear efficiency are graded more heavily. For top lane split-pushers, Teleport usage and wave state decisions dominate the grading. Every role gets a complete graded report across all eight dimensions, not a stripped-down version.
Educational content teaches general concepts. Callout grades YOUR specific game. You'll see your actual wave management score, the real timestamps where your roam timing cost you CS, the specific teamfights where your positioning broke down, and an itemization grade showing whether your build adapted to their team. General advice can point you toward a skill. A graded report tells you exactly where that skill stands in your own games.
Most League of Legends analyses complete in 5 to 10 minutes depending on game length. The first AI pass reads the full VOD and logs every key event. The second pass re-analyzes the highest-signal clips in depth before assembling your graded report. You'll get a notification when it's ready.